Franchise in Madden 22 is getting some long-overdue upgrades like skill trees for coaches, improved weekly strategy, and a better UI with the new hub.
Weekly Strategy and Dynamic Gameday Integration
Playing off Madden 22’s emphasis on “Dynamic Gameday,” Franchise will offer weekly strategy opportunities and challenges for players, coaches, teams and fans. Weekly Strategy is considered the “core” of your Franchise experience as you’ll be forced to confront and overcome various challenges you’ll face.
Additionally, using next-gen stats, you’ll be able to study your opponents strengths and weaknesses with detailed statistical and playcalling reports. Using this information, you’ll create weekly gameplans and halftime adjustments.
You’ll also have to manage player health and fatigue levels by controlling practice intensity and reps.
Even though staff management has existed in previous deliveries of the title players have never seen it as customizable as in Madden 22.
Players will be able to mix and match with offensive and defensive coordinators as well as a player personnel department that will help us adapt our team to levels never experienced before.
This feature will also include a staff talent tree, similar to the one used to develop players, giving us better tools to create our staff dream team by unlocking unique abilities through XP.
Franchise Staff is deeper than just hiring and firing coaches with random perks. You’ll be able to customize each member of your staff through an RPG-like progression system.
You can upgrade your staff through Talent Trees, spending Staff Points to purchase various boosts for each coach on your staff. Each of the four coaches will have two sub-trees associated with them and each tree is themed to that coach and the role they have in the organization. There will be some difficult decisions to make as some of the talents will lock the opposing branch of the tree.